 |
|
 |
|
|
The Teams
 |
Let's Play
in Portland!
Let's Play in Portland! We encourage each
learning team to submit a panel proposal on your broad theme at
the PNASA conference, April 26-28, 2007 in Portland, Oregon.
Proposals are due 1/31/07.
The fall retreat
resulted in three tentative learning teams with a specific play
focus. Each group has a team leader and has set up their own
email listserve so they may continue their learning team
discussions. This early formation and grouping is likely to
shift and change as groups discuss their ideas. Feel free to
join another group or, alternatively, create a new one. We
suspect that some larger groups may splinter into subgroups
around similar topics. We’ll continue to update this
information on the website to keep everyone informed (team
leaders – please contact Debbie when significant shifts or
developments occur in your learning team so I can update the
site). Good luck! |
 |
Team 1: Humor &
Play: Cross-Cultural Status and Flatulence
Our group has created a research plan
focusing on the use of humor as a socialization tool about
bodies, gender, class and body function, with a focus on fart
jokes. Our work asks what role the fart joke plays in telling us
about our social status in our society. We are looking at this
internationally and have divided the world up by cultural
groups. Part of this project involves interviewing people about
the use of humor as a socialization tool in their culture. We
are going to create both a video as well as written works of our
findings. We have developed our questions for the interviews and
hope to get HAC approval soon.
Our research thus far has revealed
that this is a highly under researched area. Although this type
of joke is something that every culture apparently knows about;
little, if anything, has been formally written about this topic.
We have also discovered that the social response about what
appropriate research, when it comes to this subject, is in
itself apparently a violation of the social taboos.
Email listserv:
globalplay@uidaho.edu
Becky – the Americans
Shauna – Europe and Central Asia
Deirdre – Middle East and Western Asia (China, Japan, Korea,
Vietnam)
Denise – Pacific Islands and Africa |
 |
Team 2:
Experiencing Play
The purpose of this project is to examine how sports,
recreation, and play are experienced by participants, and to
determine how specific demographic characteristics such as
gender, culture, nationality, and ethnicity/race may impact
those experiences.
Investigators: Traci Craig, Grace Goc Karp, Rula Awwad-Rafferty |
 |
Team
3: Teaching and Learning Through Play
The PlayTeach learning team is exploring play as a tool for
teaching/learning specific, cross-disciplinary skills including
these: Extrapolation, active listening, remembering,
comprehending, constructing and organizing data, storytelling,
questioning, contextualizing, differentiating fact from opinion,
deconstructing argument, logical reasoning, letting go of
familiar, secure positions and being open to new points of view,
awareness of unexpected consequences, ability to know self, take
risks, in order to step outside self, self-reflective thought,
awareness of audience, ability to separate belief from
knowledge, observation, facilitation, reconciliation
Our group so far:
Candy, LT, Elsie, Maureen, Nick, Sheila
Our address: playteach@uidaho.edu |
 |
Team 4:
Resistance & Play: Sportsbetters’ Resistance to Gaming
Legislation
Our research examines
computer mediated communications of an online sports forum in
terms of participants’ ethical sense making relative to this
domain of play. We first provide a historical context for the
construction of illegality of this form of play sports betting
and then analyze members’ responses to recent legislation to
make online betting illegal in the United States as well as
other moral dilemmas related to this form of play. We employ a
constructivist model of how cultural practices are evaluated by
members in the online sports forum and account for multiple
concepts and ethics that individuals bring to bear in
interpreting and evaluating their social reality.
Research Team: Sandra Haarsager (supplying the history and
content for gambling legislation), Debbie Storrs & John Mihelich
(analysis of on-line discourse) and James French (undergraduate
assistant working on analysis of on-line discourse).
|
 |
Team 5:
Play & Death
Email listserv:
deathies@uidaho.edu
Team Leader: Jodie
Members:
-
Jodie
-
Melanie
-
Kevin
-
Britt
-
David
-
Jere
Death & Play
Topic Clusters
-
Death and
children
-
kids'
fascination with death and dead things (stand by me,
Candy's dead bird), death in children’s games
-
kids'
fascination with violent play (Narrative death games
like Killer, WWII games, cops & robbers, etc.; also fake
machetes, knives, swords, bow & arrows, guns
-
death
themes in juvenile/young adult literature (teen slasher
books, Christopher Pike, Things that Go Bump in the
Night, ghost stories, etc.)
-
Representations of death in popular culture--video games,
horror comics, popular music, war games, war
simulation (PeaceMaker thing)
-
Death
(metaphorical) of institutionalized play (recess, phys ed);
Idaho is #4 in country for number of drownings--lack of
municipal pools (opportunities for recreation/play? Does the
death of (institutionalized) play result in playing with
death?
-
Risky
(death-defying), or extreme deep play, across
age/generations/culture (driving too fast, cliff-jumping,
roller coasters, “chicken,” bungee-jumping etc); feelings of
invincibility, rules & boundary-testing
-
Death and
entertainment, death in art, architecture (rhetoric of the
imaginary), music: comedy/death movies (S.O.B., What About
Bob?, Weekend at Bernie's, South Park (Kenny), Grand Guignol,
Six Feet Under, B-comedy horror movies like Night of the
Living Dead); tombstone art/play; eulogies, obituaries
-
Death
as “theater”
-
Day
of the Dead (Jodie's b-day), Carnival, Halloween
-
Staging death at funeral homes, murder mystery parties
-
Death/Murder/suicide as theater: Charles Manson, Timothy
Leary, Hunter Thompson
-
When play
accidentally ends in death
|
|
|
Conferences
 |
TASP Conference
TASP is a multidisciplinary organization devoted to
the study of play. An annual conference provides
scholars from a variety of disciplines to share their
ideas, research, and creative work. Learning team should
consider the TASP conference (usually held in May of
each year) as a possible dissemination outlet for their
scholarship. |
 |
Pacific
Northwest American Studies Association The PNASA is the regional chapter of the American
Studies Association which encourages the study of past
and present American culture. The PNASA annual
conference hosts an interdisciplinary array of
interesting and dynamic sessions that learning teams may
want to consider presenting their play scholarship at.
|
|
|
|
|
 |
|
 |
|